Thursday, April 25, 2013

Cyberpunk (Revised)

Cybernetics are a plausible future. Even today we have a number of mechanical devices to replace limbs or help organs function. As the technology continues to advance we're bound to see all sorts of new ways that cybernetics can improve our lives. There's definitely no shortage of ideas for what we could achieve with them either. Cyberpunk goes back quite a few decades at this point and many ideas from stories in the genre could become reality. Whether it be something as simple as robotic or replacement limbs to something as complex as neuro technology that changes the way our brains function. Hopefully however the choices made are the ones that are for the best. Stories in the genre of Cyberpunk, much like stories in other Sci-Fi subgenres, often show the ups and downs to the technological advancements made. In the world of the Metal Gear video game series there are nano-machines that repress the emotions of soldiers to make them more stable on the battlefield, but it also creates the issue of having a single system that, if hacked, can cause everything to go amok. In some other stories when the cyber enhancements make life more cushy and easy we tend to see a world where humanity doesn't strive to achieve anything because they can get so much down without ever having to put in actual effort. Another feature of the older cyberpunk is the idea that it isn't all sleek and shiny. A world with cybernetics can be very gritty and dirty. This type of thing is a bit easier to notice in films in the genre such as Blade Runner and I, Robot. A world of cyberpunk is one riddled with technology, but while some of it will prove to be beneficial there will always be the chance that things could go awry.

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